Artificial Intelligence in Games

$149.00
+ $12.99 Shipping

Artificial Intelligence in Games

  • Brand: Unbranded
Sold by:

Artificial Intelligence in Games

  • Brand: Unbranded

$149.00

In stock
+ $12.99 Shipping

14-Day Returns Policy

Sold by:

$149.00

In stock
+ $12.99 Shipping

14-Day Returns Policy

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Description

Artificial Intelligence in Games

This book covers all the necessary topics that a professional game AI programmer needs to know from math and steering behaviours to terrain analysis pathfinding and decision-making. Written to be easily accessible each topic is accompanied by an example game that allows the reader to add their own code to see the effects their changes have. Each chapter is split into two parts. The first part covers the necessary theory in a friendly conversational manner using visual examples and fictional game scenarios to give additional context. The second part is a coding tutorial in C for the topic at hand. Each chapter has its own example game available to download written in C in the Unity Game Engine. This book will be suitable for students and aspiring games programmers looking to gain a grounding in game AI techniques. . Language: English
  • Brand: Unbranded
  • Category: Computing & Internet
  • Artist: Paul Roberts
  • Format: Paperback
  • Language: English
  • Publication Date: 2022/07/28
  • Publisher / Label: CRC Press
  • Fruugo ID: 337576019-741213940
  • ISBN: 9781032033228

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  • STANDARD: $12.99 - Delivery between Fri 26 June 2026–Wed 01 July 2026

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