描述
Explanation-Based Neural Network Learning
1 Introduction. - 1. 1 Motivation. - 1. 2 Lifelong Learning. - 1. 3 A Simple Complexity Consideration. - 1. 4 The EBNN Approach to Lifelong Learning. - 1. 5 Overview. - 2 Explanation-Based Neural Network Learning. - 2. 1 Inductive Neural Network Learning. - 2. 2 Analytical Learning. - 2. 3 Why Integrate Induction and Analysis?. - 2. 4 The EBNN Learning Algorithm. - 2. 5 A Simple Example. - 2. 6 The Relation of Neural and Symbolic Explanation-Based Learning. - 2. 7 Other Approaches that Combine Induction and Analysis. - 2. 8 EBNN and Lifelong Learning. - 3 The Invariance Approach. - 3. 1 Introduction. - 3. 2 Lifelong Supervised Learning. - 3. 3 The Invariance Approach. - 3. 4 Example: Learning to Recognize Objects. - 3. 5 Alternative Methods. - 3. 6 Remarks. - 4 Reinforcement Learning. - 4. 1 Learning Control. - 4. 2 Lifelong Control Learning. - 4. 3 Q-Learning. - 4. 4 Generalizing Function Approximators and Q-Learning. - 4. 5 Remarks. - 5 Empirical Results. - 5. 1 Learning Robot Control. - 5. 2 Navigation. - 5. 3 Simulation. - 5. 4 Approaching and Grasping a Cup. - 5. 5 NeuroChess. - 5. 6 Remarks. - 6 Discussion. - 6. 1 Summary. - 6. 2 Open Problems. - 6. 3 Related Work. - 6. 4 Concluding Remarks. - A An Algorithm for Approximating Values and Slopes with Artificial Neural Networks. - A. 1 Definitions. - A. 2 Network Forward Propagation. - A. 3 Forward Propagation of Auxiliary Gradients. - A. 4 Error Functions. - A. 5 Minimizing the Value Error. - A. 6 Minimizing the Slope Error. - A. 7 The Squashing Function and its Derivatives. - A. 8 Updating the Network Weights and Biases. - B Proofs of the Theorems. - C Example Chess Games. - C. 1 Game 1. - C. 2 Game 2. - References. - List of Symbols. Language: English
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品牌:
Unbranded
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类别:
计算机与互联网
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语言:
English
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出版日期:
2011/10/17
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艺术家:
Sebastian Thrun
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页数:
264
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出版社/标签:
Springer
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格式:
Paperback
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Fruugo ID:
337916651-741576165
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ISBN:
9781461285977